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@Single Player games

Started by Caohmin, Jun 26, 2007, 10:40 AM

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Sodom

The ship is dockin', interlockin'
And up-rockin', BIO-shockin'

Played Bioshock for a couple of hours today (Xbox 360 version). The character customization that starts to open up after the first chapter is looking pretty cool: Multiple ammo types for each weapon, tons of "powers," and bunches of different trait modifications (I'm liking the ones that modify your ability to hack security systems and bots).

Really cool set-dressing, but level design really doesn't suggest a "city" that people would actually live in, per se. The "immersion" elements that System Shock pioneered, like journal entries, have been done in just about every single-player fps since, so nothing new there.

Overall, I'm having a blast at about 5 hours (or 2 chapters) in.

Also, the Big Daddies are cock diesel. Word is bond.


Lifesbane

" It gave characters with high INT more dialogue choices, so really dumb characters had a hard time talking their way through things, and made different builds viable and a truly different game experience."

that reminds me of Planescape: Torment...different dialog options would appear depending on your INT, Alignment, Charisma, ect...really great game.