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WoW: Rest states

Started by Axecleaver, Apr 15, 2004, 01:56 PM

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Axecleaver

Patch notes describe an interesting architecture element in the new patch... the concept of a rest state.

The basic idea is that every 4 hours of xp'ing, your rest state drops to the next tier. Your XP gain is multiplied by your rest state, so well rested means you get double XP, exhausted (Would be in the 20th straight hour of xping... Noreen's going to be upset) would give you 25% xp.

You get back your rest state by logging out, at an Inn you recover up to Well rested (200% xp) and anyplace else you get Normal (100%).

Generally speaking I think I like the idea, seems like a mechanism to slow the advance of the 14-hour a day players. Not sure it's perfect.


Rosslyn

$5 says one of the next uber items will be the portable inn.


Legellyn

If i have a pint at the Inn does my dex go down 25%

Lifesbane

i like that idea a lot

btw, im selling uber WoW RV's on ebay...take your mobil home anywhere!


Sodom

Well, you can still xp 12 hours at a stretch without penalty if you log at an Inn every night. And if if you do, you only need to cool off for 4-5 hours before you can xp again at max bonus.

I'm betting the hardcore folks will eithert suck it up and take the xp penalty, or use the time to level up an alt.


Zutroy

4-5 hours is long enough to eat and get some sleep. I think that might be the real purpose behind it.