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Fear our mad adventurin skillz

Started by Axecleaver, Oct 31, 2003, 11:19 AM

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Axecleaver

I've been playing on and off, like 4-5 days a week, and so far since ToA came out I've had a guild group every night except the first night. We had 14 vengeance people on this weekend during prime time.

Kirin


Mchagen

Have you guys seen emain with the new graphics... heh.

Axecleaver

Emain... is that one of the zones off of Green Glades? No I haven't been there since ToA came out.

Mchagen

It wasn't all green.  It had a rocky effect added into the landscape.

Sodom

Okay, I broke down and picked up ToA, played a little bit before they brought the servers down this morning. Hooked up with some folks from Phoenix Ascension, and we started TrIAL 1 #5. We only managed to get the first giant down before they brought down the servers, but I managed to snag the Archmage staff he dropped.

I can't remmeber the stats, other than 50 focus for all lines and 29 hp, but there were no class restriction on it.. and it came with 10 charges of a DD that does 30% of a target's health in damage. Wonder if it works against keep lords, keep doors, epic mobs...

Oh wait, and it had a 7% range bonus vs. plants. Weird.


Caohmin

Should work well against killer tomatoes...that are really far away.

Axecleaver

Going to guess that trees would be about it in terms of "plant" mobs. Maybe buffbots count?

With range bonuses I bet you could find a bow that would let you snipe people outside at the PK's.


Lifesbane

ive heard that all the bonuses are pve only...but ive also heard of a ranger/scout weapon that has like 20% bonus damage when fighting elves...so i dont know.

then again, i really hope that weapon doesnt exist...talk about overpowered. nevermind the fact that it would without a doubt have an anti-saracen counterpart.