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1.69a

Started by Axecleaver, Mar 09, 2004, 04:04 PM

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Axecleaver

So friars just got awfully uber. Debuff everybody and you get to slug it out with self buffs.

Zutroy

"- Increased the buff spells for both Hunters and Rangers to bring them more inline with those available from buffing classes. Hunter’s Frenzied Spirit and Heart of the Lynx lines have been adjusted upwards, as has Ranger’s Sharpened Senses line."

This would make me angry if I still played my scout.


Rosslyn

yeah, that's kind of stupid.  I always assumed the intention behind those self-buffs was to assist in soloing when a buffer wasn't available, not to essentially include a buffbot in the class.  I played a ranger to around 30th level (pre /level), and I thought the self-buffs were about right.  I was thrilled when I had druid buffs, but could get by w/o them.

Zutroy

The original intention was that scouts would get tracking and bow styles in exchange for self buffs that hunters and rangers got. But we all know how that turned out.

The rogue boards are spammed with "DF NERFED!!1!11" threads so it's hard to tell if there's really any outrage over it in the scout community. It's mostly a PvE thing anyway, in RvR those self buffs suck because you have to come out of stealth and give away your location every 10 mins to rebuff. Still, it'd be nice to have some PvE lovin' since scouts are one of the hardest classes to solo with in the early levels.

Now that I think about it, this probably angers me even more:

"- We’ve added pet cure mesmerize spells for Necromancers, Bonedancers, and Animists. Necromancers will receive Dead Awakening in their baseline Painworking line. Bonedancers will receive Free Spirits in their baseline Bone Army line. Animists will receive Purifying Rain in their baseline Verdant Path line. "

I understand necros getting the spell since they can't do anything while their pet is mezzed; but Animists and BD's? They both have baseline nukes, spec nukes, and have the ability to summon more pets without losing 90% of their life.

Meh, whatever. If mythic would just fix purge for necros this wouldn't even be an issue in the first place.


Axecleaver

Bonedancer pets tend to get killed rather than mezzed most of the time anyway, so that's not such a big deal imo. The bd has to choose between dotting you or unmezzing his pets. (He probably can't insta-lifetap while casting the mezz or it will interrupt the cast, although I'm just guessing here). I can live with this.

The AE unmezz for animists is extremely powerful; there is now no counter to the animists pets, who are not vulnerable to amnesia like theurgist pets, nor mezz now, nor root since they nuke at range, nor anything except actually killing them. Plus they last for two minutes unlike theurgist pets. But oh yeah, they can't do more than 15 now, which means they aren't the PvE gods they were for the last few months.

Necros have now become completely unmezzable. The shade cannot be mezzed, and he has a 15s unmezz spell. That's a long cast time, but effectively you just gave necros Det 7 -- the one minute mezz will be nullified in about 6-7 seconds.


Lifesbane

"This would make me angry if I still played my scout."

yup. how anyone came to the conclusion that rangers needed help is beond me. all the bow of a scout, all the melee of an assasin, and now all the buffage of a druid, all rolled into one 1'6" little toon.