Vengeance

Vengeance => public => Topic started by: Axecleaver on Jul 10, 2002, 04:20 PM

Title: Scout Crit Shot info
Post by: Axecleaver on Jul 10, 2002, 04:20 PM
I envy you guys your team lead. Ours have never given us any info and never managed to make a difference in the 9 months I've been playing the game. (Paladin TL recently quit the game in frustration and we've been without one since about May.)

Here's a nice post from the Scout TL describing when you can critshot in RvR. Good info for everyone who wants to avoid being critted, too.

http://vnboards.ign.com/message.asp?topic=32631189&replies=16

Title: Scout Crit Shot info
Post by: Lifesbane on Jul 10, 2002, 11:38 PM
hehe, i was gunna ask about that...good info, thanks axe
Title: Scout Crit Shot info
Post by: Axecleaver on Jul 11, 2002, 11:12 AM
FYI 1.52 Pendragon will introduce x-heavy x-long arrows that do crush and thrust damage in addition to the old standby FFBs. They're saying they want to see the effect it willhave on tanks in RvR... some thrust arrows sure would go a long way toward r0x0ring those damn healers before fights start.
Title: Scout Crit Shot info
Post by: Rosslyn on Jul 11, 2002, 01:36 PM
so would x-heavy x-long bolts.  Here's hoping they put those in too so that people like myself can make better use of the super-deluxe x-bows that Reinn makes.

Title: Scout Crit Shot info
Post by: Axecleaver on Jul 11, 2002, 02:10 PM
Yeah, that's also going in. All bolt types, and all of them will be craftable with fletching skill.

Incidentally, they just announced today that the new pallie team lead will be the guy who is the current tradeskill lead. He seems to manage to communicate things with people regarding tradeskill stuff, and so I view this as a potentially good change.

Title: Scout Crit Shot info
Post by: Reinn on Jul 11, 2002, 07:46 PM
Heck, I wasn't aware that you could use critical shot more than once on a rvr target if they weren't moving or if they were walking.  Good info!!  Where does the info about diff type off arrows and bolts come from?  I haven't seen that.
Title: Scout Crit Shot info
Post by: zaius on Jul 11, 2002, 09:59 PM
I have TL envy too. Ours dissapeared for a few months, and then came back, only to do nothing. Looks like they're done 'fixing' the spell lines now too. Insta debuffs aren't bad, and stacking dots are nice, but even basic things like fuxored buggy pets haven't been fixed in months. Guess they won't be.
Title: Scout Crit Shot info
Post by: Malison on Jul 12, 2002, 09:16 AM
Yeah, I was curious about that Zaius. I've never seen a Cabalist TL report on the boards, and her web page hasn't been updated since March.

I must say, I'm content with my damage output OVER time now (at least in PvE), I can outdamage a scouts normal arrow shots with both my dots stacked, and even better with my pet in.  I'm sure this comes more in line if they were the ones doing the pulling with a crit shot.  My only real gripe is how quickly I die in RvR, I know I can nearsight, but its reall a moot point when their skald and warriors are rushing you, and a caster, 2 hunters, and a runemaster targetting you. and believe me, it happens!  

Wonder how they pick the TLs?  I think Cabalists could use a good spokesperson.  Hell, even most of the Albion people on the boards think we could use some upgrades. Probably due to perception though.  I still wish i had some more group friendly abiliteis, such as concentration buffs.

ah friday mornings, most boring day of the week.

Malison Re S'rin

Title: Scout Crit Shot info
Post by: Axecleaver on Jul 12, 2002, 12:40 PM
Here's how they pick the TL, from Markus the Cleric TL:

well i can answer yyour question how they are picked one of two ways

1. he is choosen by the out going TL to replace his/her slot
2. a suggestion is made by the other TL's who they think in traveling with said class would make a good TL for that class.
or
3. they leave it empty and no one is a TL for that class.