Vengeance

Vengeance => public => Topic started by: Malison on Jul 18, 2002, 08:58 AM

Title: Wave bye to relic?
Post by: Malison on Jul 18, 2002, 08:58 AM
I just looked on the herald, 7/18/02, about 8 am EST, we have lost all but one of our keeps to midgard.  Not sure if they are making a last grab at Merlin's staff before next patch or what.  Its not bothering me too  much to lose it, just the fact that Mid gets even stronger.  

We should seriously attempt to get back all of our relics before the next patch goes in, also, try and grab a few of mids, just to spite them.  

But I've been thinking something should seriously be done to prevent just these sort of tactics from happening.  I mean, there should be a way to keep the challenge of taking a relic up to normal levels no matter how many people are online.  Perhaps the # of guards spawned could be inversely proportional to the number of 40-50s in the game. Start with 50 guards, and for every 40~50 player, remove one or two.  add onto this the effect the taking of all our keeps.  I think the challenge level for taking a relic could remain somewhat balanced despite the time of day if so.  Also, make the guards unmezzable.  That would prevent the sheer numbers from being taken down by a small group of 50th level healers.

Anyways, just my ideas.  

Title: Wave bye to relic?
Post by: Axecleaver on Jul 18, 2002, 10:00 AM
They're just taking keeps because they're unopposed. Any side that takes 6 relics gives up all the guards at their relics. Nobody is dumb enough to do that. So don't worry about the last relic... it's right where midgard wants it.

I'll keep you all informed about alliance relic attempts. There are none planned at this point.

Title: Wave bye to relic?
Post by: Gueuze on Jul 18, 2002, 12:59 PM
I actually think most of the keep taking occurred overnight.  I logged on around 8:30, and the relic was clear, and there were no Mids in the frontier to be found.  We're retaking them now;  I'm taking a break to eat, and hopefully ding.