Also, the space exploration element of SWG is planned as a future expansion (i.e., go to the store and pay more money for it). If you can't explore space, where do they get off including the words "Star" and "Galaxies" in the title?
Over 1,000 players per "server" (actually a cluster of servers, but effectively the same server in DAOC terms).
A fully realized economic system, with fluctuating markets driven by PC and NPC demand.
No XP grind! Skills are bought with money, which can be earned any number of ways.
Multiple ships per player means characters aren't pidgeonholed into a specific "role" from character creation.
Go, read the faq (http://www.eve-online.com/faq/faq_01.asp) and the beta tester diaries (http://www.eve-online.com/beta/diaries/), and report back with your impressions. The game is set for a March 1 release, and I think I've got Zaius convinced to give it whirl based on Tradewars nostalgia alone. :)
(Edited by Sodom at 6:49 am on Feb. 5, 2003)
I'm not sure what game I'll be playing in 3 months, but I know for a fact it won't be DAoC.