Interview with Matt Frior, copied and pasted into a thread here:
http://vnboards.ign.com/Fans_Round_Table/b5176/67570282/?16
"Question 2: The Catacombs press release talks about PvE (playing fighting monsters) instanced content, but doesn't mention RvR content. Are you planning on implementing instanced RvR dungeons in the expansion?
MF: Yes, we are planning on doing RvR instanced content in Catacombs. That being said, we want to wait until the launch of our upcoming free expansion Dark Age of Camelot: New Frontiers until we make any firm decisions about how we will implement RvR content in that expansion. As you know, New Frontiers - which is due early this summer - overhauls Camelot's RvR system. We want to make sure that this system is working properly and assess it
before we really start designing the RvR content for Catacombs."
TERRORISTS WIN
They must've saw what Blizzard is doing with WoW.
Mythic should have done this a while ago - would have helped them balance along the lines of 8v8 (which is where they should have been from the beginning).
They'll have to make them big enough though to where speed remains an advantage or it will skew the group makeups. I'd like to see it a microcosm of real RvR. As representative as possible.
Knowing Mythic though, thought and foresight won't make it to the bottom line.
And no bots.
Now granted there are some groups who's only purpose is to farm noobs all day (ie, PBAE bombers) but they generally don't run 8v8 very often and mostly just leech off zergs. Also, these groups don't seem to stick around for very long either (longest I saw on MLF was about 1 month).
You're right about one thing though ross - the majority of the uber 8 man group's RPs come from noobs so they're generally more inclined to fight them. From a pure farming standpoint, it's much better to fight against 20+ noobs than it is to fight against 1 group of high RR's. Perhaps some change could be suggested to scale the amount of RP's someone is worth (right now, anyone above RR3 is worth the same amount) so lower RR's had a chance to catch up.
Anyway there does come a point where in which getting RPs don't matter as much as having fun does - if I had to guess at a specific point, I'd say anywhere above RR7. It takes like 100k RPs per level and generally the skills you buy at that point are double digit costs so it could be a month before you get another upgrade.
An RvR arena would at least takes these groups out of real RVR areas for a few hours a day, giving the rest of us noobs a chance to compete.
SI introduced a new caster and a new hybrid for each realm (assuming Savage is a hybrid and not a light tank). That leaves healer, tank, or light tank.
Of the three, I'm betting on light tank.
good points, you guys. Obviously, much of what I wrote is just my opinion, but I don't spend too much time in uber groups (Monday nights aside, of course, hehe). I guess the point I was expressing is that I think the majority of these 8v8 teams are motivated by achieving higher RR, and they accept that they don't always win against other high RR teams. If it were me on that team, I'd probably be in that arena every day. It's all about having fun for me.