Vengeance

Vengeance => public => Topic started by: Caohmin on Apr 26, 2004, 02:24 PM

Title: 1.70f
Post by: Caohmin on Apr 26, 2004, 02:24 PM
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Dark Age of Camelot

Test Version 1.70f Release Notes

April 26, 2004


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NEW THINGS AND BUG FIXES


- The Convoker Master Level ability, Summon Warcrystal, now has a 30 second recast timer.

- The Warlord Master Level ability, Resilient Will, should now have the correct delve information.

NEW FRONTIERS NOTES


- Bounty point costs associated with keep upgrade and ownership have been removed temporarily for testing purposes.

- Players will no longer be able to board the enemy realms' fast attack boats.

- Doors will now close again when repaired.

- Fixed a bug where players received the realm point pool award when they were not in the keep's region.


Siege Changes

- Players should now see siege fire effects from a longer distance away.

- Siege weapons will now follow player/controlled pet damage rules when fired at enemy realm guards.

- Siege damage should now be much closer to intended values against different types of targets.

- Right clicking should now properly load helpers onto rams.

- Fixed a bug that caused the siege equipment control windows to not pop up when you /control a piece of siege equipment you had previously controlled and lost.


Tradeskill Changes

- A recipe for stone shot has been added to Siegecraft.

- Recipes that will enable players to construct battle rams and war rams have been added to Siegecraft.

TRIALS OF ATLANTIS WORLD NOTES


Albion

- The djinn stones will now teleport players to other locations. Albion players will now have access to the following teleportation locations: Camelot City, Snowdonia Fortress, Caer Gothwaite, Caerwent Housing Zone, Personal House, and Guild House


Midgard

- The djinn stones will now teleport players to other locations. Midgard players will now have access to the following teleportation locations: Jordheim, Vindsaul Faste, Aegirhamn, Erikstaad Housing Zone, Personal House, and Guild House


Hibernia

- The djinn stones will now teleport players to other locations. Hibernia players will now have access to the following teleportation locations: Tir na Nog, Druim Cain, Grove of Domnann, Meath Housing Zone, Personal House, and Guild House


Mordred and Gaheris

- The djinn stones will now teleport players on Mordred and Gaheris to all of the above listed teleportation sites.

FOUNDATIONS NOTES


- The Siegecraft Supplies house merchant now costs 100 gold to purchase.

- New Trials of Atlantis Trophies have been added for the Deep-Chasm Matriarch, Dasyatis, Voracious Barracuda, Supreme Iaculus, and the Huleros Champion. Players can speak to the following NPCs in the housing zones to create the new trophies.

Albion - Ectant Dinailaine, Ilphrae Dinailaine, Jhanva Dinailaine, Airyn Dinailaine, or Ybaedric Dinailaine

Midgard - Frolder, Warmir, Hudi, Thieya, or Aenda

Hibernia - Sannan, Sabrea, Sionyn, Sadoc, or Sioned

Title: 1.70f
Post by: Sodom on Apr 26, 2004, 02:51 PM
QuoteAlbion

- The djinn stones will now teleport players to other locations. Albion players will now have access to the following teleportation locations: Camelot City, Snowdonia Fortress, Caer Gothwaite, Caerwent Housing Zone, Personal House, and Guild House

Best change in the release, IMO.

Title: 1.70f
Post by: Zutroy on Apr 26, 2004, 03:02 PM
Was gonna say that too sod. Too bad they waited almost 6 months to do it.
Title: 1.70f
Post by: Amberryl on Apr 26, 2004, 03:17 PM
remember the good ol' days of having to bind in ludlow and running back to sauvage everytime we died in RvR?
Title: 1.70f
Post by: Axecleaver on Apr 26, 2004, 03:19 PM
Yeah Amber, good times.

I agree that's the best change of the patch. Hey Dargoh you need to sell your siege merchant before the patch bro, get some $ back then buy it for 100g once the new patch goes in.