"New Grouping Level Range Changes
With 1.70, we are relaxing the rules that govern the level ranges that can effectively group together. The intent of this new system is to allow lower-level players to group with substantially higher-level group leaders, and enable them to make some contribution to combat and spellcasting.
The system works as follows:
- Whenever a low-level character (5th level or higher) joins a group led by a higher level character, they are temporarily adjusted so that they can hit and land spells on monsters of the range that are normally fought by the group leader. They will be able to hit, and also to do damage to these monsters.
- This adjustment kicks in when a player approximately 90% of the level of the group leader or less joins a group. This means that if anyone less than 17th level joins a group led by a 20th level group leader, their to-hit and damage are boosted up so that they can hit and damage monsters that are commonly fought by a 20th level group. Also, while grouped, they will take less damage per hit from high level monsters.
- This system does not affect items such as weapons or armor - only to-hit and damage, and to some extent, damage taken is affected.
- Lower level group members must be within 3000 units of the group leader in order to receive the bonus.
- Experience gained by the lower level character is the same as it currently is on the live servers when lower level characters are grouped with their higher level friends.
- There are diminishing returns on the effectiveness of wide level ranges in this system. Any character that is approximately half the group leader's level or lower will not see as much bonus from this system as characters closer to the target range; although they will still get some benefit.
NEW FRONTIERS
- As a part of the New Frontiers expansion, the line of sight code is being revised to improve the keep battle experience. On Pendragon, new line of sight code is now in place for all keeps in the frontiers. Players will not be able to use area effect spells to damage others through keep walls/gates. Keep guards will also obey line of sight rules when attacking enemy players. Please note that as this system is still in development, there are still some cases where players are able to achieve line of sight through keep walls/gates. We are aware of these cases and we will be addressing them in the next patch. When reporting line of sight bugs, please make sure you include the zone name, keep name and level, and the complete location you get when typing /loc."
i like the new level ranges...at least now all the lowbee's that are getting PL'd can actually contribute and not get 1 shotted ;)
there was some other stuff in there too, but who cares